/*
 * Copyright 2010 Christoph Widulle (christoph.widulle@googlemail.com)
 *
 * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the
 * License. You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS"
 * BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language
 * governing permissions and limitations under the License.
 */



package com.android1.amarena2d.texture;

import com.android1.amarena2d.engine.Resource;
import com.badlogic.gdx.graphics.Texture;


public interface ManagedTexture  extends Resource {

    public void bind();

    public int getWidth();

    public int getHeight();

    public String getKey();

    public TextureOptions getTextureOptions();

    public TextureDef getTextureDef();

    public TextureFrame setTextureFrame(final int x, final int y, final int width, final int height);

    public TextureFrame getTextureFrame();

    public SharedTexturedMesh getSharedTexturedMesh();

    public TextureFrame createFullTextureFrame();

    public Texture getTexture();

    public float getInvTexWidth();

    public float getInvTexHeight();

}
